This feature allow you to send multiples attacks in a short time giving you more chance to knock down your opponent.
Select when you want to start Rapid Fire.
Normally you want to start Rapid Fire when your opponent has a low health, but you can set it at maximum for a fast stamina burn.
Maximum Count :
This value will stop Rapid Fire, forcing to start a new one if the opponent was not iced.
Set the Rapid Fire Timing.
Lowering this value attack faster. but will give you more errors.
A good success rate will give you more possibilites to get an ice. So, faster don't mean better.
Low values are recommended for slow connections.
Rapid Fire Autotiming.
This feature will ensure you to get a really good success ratio in your attacks, that means that you'll have more chances to ice the opponent.
Good success rates will also burn your stamina faster because it will need to send less requests.
Check to use Maximum Attacks.
Maximum Attacks will be calculated after some attacks, then if the required attacks to ice your enemy are more than the specified value, the foe will be skipped.
Check to enable a limit of attacks per foe.
The difference between Maximum Attacks is that this will skip the foe just after you've reached the specified limit.
Check to enable Power Attack.
Use it if you want to use Rapid Fire.
Keep attacking the player when you had lost.
The Red Ice term means that you can get an ice while losing the fights.
You will lose experience points, health and loot when attacking in this way.
Auto Red Ice
Sometimes you could lose a fight after you have won, your opponent suddenly got stronger by a boost or leveling up.
Check this to allow Red Ice mode for the current opponent after winning at least the first attack.
"This function can work Individually".
AutoRedICE if in Epic Battle
Used on family Epic Battles to keep fighting against stronged opponents that beat you.
Check to use a level range filter players.